drages opened this issue on Jun 01, 2022 ยท 89 posts
odf posted Thu, 09 June 2022 at 7:21 PM
Path traced micro displacement is a huge memory hog, and on most systems the render will come to a crawl. If it has to page, forget it..
Out of interest, do you happen to have a good source that explains why? I have a distinct memory of having watched a whole video course about light transport at some point, but apparently my scatterbrain has not held on to much more of it than "we can go a lot faster than Monte Carlo by picking the rays we trace back smartly." :-)
-- I'm not mad at you, just Westphalian.