Count3Dimensions posted at 12:15 PM Tue, 19 April 2022 -
#2970353I've been a Poser user since around 2016, and I've been learning Blender for the last year. I would like to design Poser assets for personal use, and possible for sale. However, I don't know whether Blender is a good fit for that purpose.Can anyone please tell me if Blender is efficient for creating and exporting rigged, textured assets to Poser?
If so, can anyone please direct me to free or paid video tutorials on the subject?
I would say Blender is a very good option. Its very powerful and versatile, the real question is what is your skill level?
Jay Versluis has some on his youtube channel, though he deals with going from Blender to Daz, but you're still dealing with many of the same basic issues (scaling, right handed (Blender Zed up) vs left handed (Poser / Daz Y up), and vertice order). I don't know if you can export Blender rigged figures to Poser or Daz (and would be interested in information on that myself) but obj files work fine for getting the mesh over.
If you're looking for tutorials on Blender and/or on particular kinds of modeling I could suggest quite a lot.
You posted quite a project list involving multiple disciplines. Not knowing what your skill level is, its hard to offer much advice. Sci-fi ships, vehicles and robots will all be mainly hard surface modeling and that's a good place to start. Armor and robots can be a good transition into rigged figures, especially robots since they often have mechanical joints. Creating aliens, there's two ways to approach that. Morphs for existing figures, and Blender can certainly do that. The other is making custom figures, which Blender can also do, but it is its own skill set (and tentacles are a pain in the ass to rig or pose once you get outside Blender, in Blender I just use a curve with added geometry which is far easier to work with). Clothing is something I've never even tried, and having no fashion sense at all, I'm the LAST person to ask about that :-D
I'm currently learning to go from Blender to Daz Studio, so we're on similar paths. If you have questions about Blender I can try to help with those, but once you get into Poser others will have to answer there.
I'm also interested in Egyptian stuff, mainly architecture. I like taking either Egyptian or Gothic and smashing it up with Sci-fi.