scottl opened this issue on Jun 01, 2022 ยท 58 posts
unrealblue posted Sat, 18 June 2022 at 6:23 AM
scottl posted at 3:50 PM Thu, 16 June 2022 - #4440047
La Femme + everything Ohki makes for her is a winning combo! La Femme bends so very well, she can be used in dance and gymnastic poses effortlessly.Afrodite-Ohki posted at 8:06 AM Thu, 16 June 2022 - #4440036
Especially like the face. A few years back I was halfway through animation school. Sculpting figures isn't easy esp the faces. Tbh i've never tried texturing people in Substance though have done many other things. After a hiatus of sorts I need to get back, my passion being environments tho. I just dont have time or patience to learn figures.More examples of La Femme, Superfly and stuff we can push Poser 12 to do:
Character was hand sculpted by me in Blender, her skin made in Substance Painter. Hairstyles and bikini also by me in Blender. That dynamic jumpsuit is a freebie by gordo with materials by Atenais.
Looks really good.
Poser is very capable of doing some very cool things. There are figures, add-ons, shaders, morphs hair and clothing. You can go back and forth between it and Blender without too much trouble. Superfly is not too far off of cycles so if you know one you know the other. And it's back to evolving. In what seems (to me) to be a good direction. :)