Mason41 opened this issue on Jun 26, 2022 ยท 14 posts
Mason41 posted Tue, 28 June 2022 at 5:31 PM
I think I've isolated the problem to if you set the color of the light via the material room node "color" somehow the color picker is always adding a saturation to the color value. So you can never pick a gray.
But if you set the color of the light manually to a gray, the color node appears to get ignored and uses the value set. I recreated my lights since I noticed the default lights from poser do not exhibit this trait.