Anzan opened this issue on Oct 27, 2001 ยท 20 posts
Ironbear posted Sat, 27 October 2001 at 5:34 AM
Hrmmm... maybe apply it to a flat plane, and render it from top down camera view with a single square spot illuminating it And then take the render into photshop, crop out the area that you want to use and enhance it a bit. Then you can apply the resulting jpeg to the object in poser - it still won't look the same as it did as a procedural shader, but it may work. You'll have to play with the light characteristics of the spot, and the distance from the object, but this trick works on some materials. Maybe Kupa will give us proceedural shader import in Poaer 5. ;]
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