Forum: DAZ|Studio


Subject: Belladona Zalir textures

shedofjoy opened this issue on Jul 04, 2022 ยท 7 posts


shedofjoy posted Mon, 04 July 2022 at 5:38 PM

RHaseltine posted at 8:13 AM Mon, 4 July 2022 - #4440704

It looks as if Bumpt and Speculat are 4,096 and diffuse and normal are 1,024. It may be on the grounds that the diffuse colour doesn't need to have such small details, those are handled by the bump and specular, but it is not unreasonable to open a support ticket to ask.

The bump and specular are also 1024, eyeshadow diffuse maps, and horns are 4096, everything else is 1024, and you need a diffuse/translucency map to be 4096, as images that are jpg and 1024 have huge compression artifacts, which look aweful in close up renders, no matter the normal and displacement and bump maps. i  will open a ticket, but i dont hold much hope on this being changed, i bought a shader (grunge ground textures) pack from the daz store over a year ago, the shaders never and still dont work, Daz said they knew of the issue, and still no fix and it's still for sale, I am very unimpressed by their store, it has little help when it comes to asking the vendor or getting any resolution, it's better at renderosity as i can actually ask the vender, and they have buyer feedback and ratings here....sadly it's not the first nor the last time ive been stung by bad advertising and/or products.

Getting old and still making "art" without soiling myself, now that's success.