Forum: Blender


Subject: Need advice to fix hand distortion

infinity10 opened this issue on Jul 01, 2022 ยท 12 posts


infinity10 posted Wed, 06 July 2022 at 12:21 AM

I have not received any response from any of the support forums I have contacted.  However, I continued pursuing the topic on my own, and found some leads. 


There is a function called Preserve Volume in Blender's UI - but I cannot locate it as yet.  Apparently that may be one way to prevent the morphs from distorting the mesh unnaturally. 


Another possible route to investigate is to add a Vertex Group to the distorting parts (in my case, the hands) . See this: https://blender.stackexchange.com/questions/249993/preserve-volume-vertex-group  I have not attempted this solution yet, but it seems plausible as a solution.





Eternal Hobbyist