Forum: Poser - OFFICIAL


Subject: Orion for Poser 11

AmbientShade opened this issue on Jun 20, 2019 ยท 342 posts


AmbientShade posted Fri, 08 July 2022 at 12:27 PM Online Now!

Thanks. ๐Ÿ™‚

@RAMWorks: Weightmapping takes a lot of patience, and a well designed mesh. It's a lot like sculpting but you're doing it in directions of how the joint rotates. I spend a lot of time pushing and pulling, adding and subtracting individual points at very low settings on the magnitude dial. And it can't be stressed enough just how important the base mesh is. It's a science of its own and in a lot of ways its own art form. So if you have a good mesh design that works with you instead of against you then it makes the whole process a lot easier. That's why I have so many iterations of the base mesh because I get to an area that isn't behaving like it should so I have to figure out a way to rework the geometry in that area so that it will deform properly while retaining anatomy. But no mesh is perfect, there's always ways to improve all of them.

I'll post some hip and knee bends shortly.