rokket opened this issue on Jul 11, 2022 ยท 723 posts
ghostship2 posted Mon, 11 July 2022 at 7:22 PM
This is what I do. Add some primitive boxes to your scene and scale them into the size/shape of florescent lights. I just use a Poser root node with only ambient used. Set the strength to the desired amount. remember to use several of them to simulate light fixtures.
W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740