GRENDEL1 opened this issue on Jul 15, 2022 ยท 58 posts
primorge posted Fri, 15 July 2022 at 6:08 PM
Here's a link to a pdf that explains what's going on in your shader set up. Some of it's outdated, it's pre introduction of scatter groups (which is a solution that's touch and go in itself, at least from my experience), but it's still useful if you're curious about the basics of scatter blinn...
http://www.penultimateharn.com/3dgallery/SubsurfaceScattering01.pdf