rokket opened this issue on Jul 11, 2022 ยท 723 posts
hborre posted Tue, 26 July 2022 at 9:50 PM
I just noticed that the Bump Normal is not connected to the TranslucentBsdf Normal, that should be corrected. Upon looking over this shader, there is a connection that I have a problem with. The TranslucentBsdf should be connected to an AddClosure node but in this setup, that node is connected to a MixClosure node. I need to examine this closely and, perhaps, tweak this a little.
Let me know what you think and if it will be useful for you.