odf opened this issue on Aug 03, 2022 ยท 12 posts
odf posted Thu, 04 August 2022 at 5:54 PM Online Now!
Thanks for the link! I had a quick look just now, pretty much like what I figured. But the details can be hairy, so it's nice to have the document to go by.
I know how to set up weigh-mapping via the joint editor, and I agree that starting with spheres and then use that function that bakes all existing deformers into a weight-map is the best way.
My question was specifically about copying an existing weight map to a different channel, say from x-rotate to y-rotate. Come to think of it, I'm pretty sure the weight-map editor actually has copy/paste functionality (it does in P12, anyway), which I've used before. So I could have just asked my past self. :-)
-- I'm not mad at you, just Westphalian.