Forum: Poser - OFFICIAL


Subject: Antonia - Opinions?

odf opened this issue on Oct 27, 2008 ยท 13933 posts


primorge posted Mon, 08 August 2022 at 2:18 PM

hborre posted at 11:36 AM Mon, 8 August 2022 - #4442504

primorge posted at 6:04 AM Mon, 8 August 2022 - #4442484

"Oh, and adp001 was correct, I had the inner mouth on a different scatter group. Also fixed here."

Didn't stop the glowing?

The scatter group fix isn't perfect. I still see the discoloration artifacts in my sss renders even with multiple obsessive scatter groups. Bagginsbill suggested you only need a few for the fix. Lips (if applicable) from the face and mouth interior materials groups. You most commonly see it occuring on the mouth, nose, and fingers. The only real fix is higher scatter scale settings. 1.3 and above is what I use.

Probably not worth mentioning. Actually, definitely not worth mentioning in this instance. But there it is.



I will need to see your SSS setup to make an assessment of what's going on with the glowing.  A screencap of the nodes will help.  However, using a 1.3 value on the scale is, considered, too high.  This also depends on the Scatter Radius setting used by most Scatter nodes.


I use BB's Scatter/Blinn set up. You see it any time you use EZSkin. My scale lately has been 1.8. It's mild SSS, much lower strength than most peoples I imagine. Depending on the lights or HDRI I might go as low as 1.3, BB's findings on the RDNA forums indicate that the Blue/ Green occlusion artifacts generally begin to appear at a scatter scale of 1.5 or lower. Actually 1.3 is too low from all indications.

Glowing is an entirely different problem. One that I rarely encounter.