rokket opened this issue on Jul 11, 2022 ยท 723 posts
primorge posted Thu, 25 August 2022 at 4:54 PM
Funny. I hadn't used V4 in a few years... it's been mostly La Femme, Nova, Antonia, and Sera I've been morphing for just obsessive projects and the occasional forum demo file share or example image. Since doing that 'adding eyes to a Poser Figure' demo I've been playing around with her a bit. Just like any figure there's advantages and disadvantages. From a morphing perspective it's a blessing and something of a curse to have those extra polys. You have to develop a different sort of work habit for it, so in a sense it has some learning over aspects. It's nice having all those morph packages but for me they might as well not be there. As far as the shaping stuff it's my thing to be strictly custom. And I like making my own dependencies, crazy dials and such. V4's built in tranforms dials can't just be shared as controllers that trigger to existing dials via pmd. I think it might have something to do with her relying so heavily on old school ValueOp stuff throughout, or more than likely exp and channel writing. Readscript stuff. Everytime I try to write a pmd controller dial for her it insists on writing the proprietary morphs into the injection, and if I force delete them by editing the pmd or other means it borks the controller. This is totally unlike La Femme who's every dial facet is totally pmd INJ friendly. Attachable by inj controllers are very easy to make and share for her. I guess this makes sense because she's such a Poser Native written to take advantage of these features, built on that. You have to bake everything with V4, or rely on exp... which is a whole can of archaic proprietary worms. Injection channels, yada yada.
Anyway just some observations. Back to what I was doing.