odf opened this issue on Oct 27, 2008 ยท 13933 posts
primorge posted Sun, 28 August 2022 at 6:13 AM
The cross eyed thing is something I've seen with a few Poser figures that have strict axis aligned eyes. Seems like the larger the eyes the worse it might appear, toon figures for instance. 3d Universe's Skye had this problem. It's also somewhat dependant on how the socket modeling is done, if the lacrimal is farther from the sclera contact this helps to alleviate that somewhat. This does give more of a deep set appearance though.You may have noticed that Toni's looking slightly cross-eyed in the "after" shot. That's because I've seen the light and modeled her new eyes pointing forward rather than at a slight outward angle. So much easier to work with. The actor coordinate system will also be axis aligned, of course. The anti-cross-eyed fix can easily be done with a dial.