Forum: DAZ|Studio


Subject: Booleans and clipping planes in DAZ Studio

Katsuyaki opened this issue on Sep 13, 2022 ยท 3 posts


Katsuyaki posted Wed, 14 September 2022 at 10:58 AM

Thanks for the reply. I've gotten a few suggestions so far: export/modify/import back, Geometry editor, cut-out shaders, and a boolean product from Alvin Belmar at DAZ3D. So far, it's looking like the export/modify/import back route is the the way to go, even tho' it's the one I was trying to avoid in the first place.