odf opened this issue on Oct 27, 2008 ยท 13933 posts
odf posted Thu, 15 September 2022 at 7:07 PM
Rhia474 posted at 6:11 PM Thu, 15 September 2022 - #4444547
I understand the desire for clothing, but since I do all my cloth simulations in MD, I might not be the right person to turn the clothing I have into conforming or dynamic items. That said, it's easy enough to drag some meshes into the fitting room and see how they work out, so I'll definitely give that a go. I'd probably make a separate package for clothing, though, so I'll have a bit more time to fiddle with it.Either some clothing, or ability to convert existing clothing. I really don't get the vulva morphs being so high on your list, but that's maybe just me. Good luck!
Clothing is one of the areas where my much repeated "I'm not a real content creator" disclaimer applies. If a feature requires significant effort, and I'm not going to use it myself, I won't make it.
There's a chance that the CrossDresser plugin for Antonia will still work on 1.3, but since I don't have CrossDresser and don't know how it works, I really couldn't tell. I've been careful to not change her base shape too much, but the thighs now bent a bit differently, so that could be a problem.
With the Toni texture, her vulva looks like a flesh wound, so at the very least I need a morph that pulls the outer labia together. As for the "outie," that's more a matter of testing if the new geometry is sufficient to get some nice shapes there. Doesn't have to be included in the base figure but might as well.
It's mostly that I don't want to have to put panties on her just because she looks like a Barbie doll down there, or worse.
-- I'm not mad at you, just Westphalian.