odf opened this issue on Oct 27, 2008 ยท 13933 posts
odf posted Sun, 18 September 2022 at 3:46 AM
Close to finished with the rigging and clean-ups. The tongue WMs could use a little more work, so I might spend another hour or two on that, but not much more. I'm getting the feeling that a third tongue actor wouldn't hurt, but honestly, I don't really feel like getting that fancy right now.
Two more items for the to-do list, though:
- Change my Superfly materials to using PhysicalSurface, so (hopefully) they will also work in P11 and show up in the preview.
- Fix a strange issue with the pose symmetry functions where if I apply a function such as, say, switch left and right, to the arms, it is also applied to the legs, but not vice versa.
Then it's time to decide things such as whether to make the base figure load with textures and materials or not, and whether to include any preloaded morphs other than the JCMs. My gut feeling says yes to materials, but no to preloaded morphs. I might even decide not to include any additional content in the original release and instead create separate packages later. That way I can get something out quickly for people to play with, without having to rush any extras. Besides, most existing content for Antonia 1.2 should be fairly easy to convert to 1.3.
-- I'm not mad at you, just Westphalian.