odf opened this issue on Oct 27, 2008 · 13933 posts
odf posted Mon, 19 September 2022 at 3:10 PM
primorge posted at 12:28 PM Mon, 19 September 2022 - #4444771
The UVs shouldn’t have changed, at all. Blender is good at not doing that as long as one doesn’t change topology across seams.BTW. What's the ETA and have you changed the face/ head UVs at all?
It looks like I may be able to to put out a beta for folks following this thread before the end of the month. No ETA for the official release. It‘ll be done when it’s done.
-- I'm not mad at you, just Westphalian.