odf opened this issue on Oct 27, 2008 · 13933 posts
primorge posted Sat, 01 October 2022 at 3:28 PM
The warning about incomplete UVs worries me a bit, but I‘m assuming that‘s just the unwelded Poser export being weird again. I‘ll try a welded export and see what that looks like.
Changing the stacked UVs to UDIM hadn’t crossed my mind. I would have done that years ago, but maybe there was some doubt then as whether UDIM was supported by all the commonly used tools.
In general, never hesitate to tell me something that you find odd about the figure. That’s what betas are for.
I wouldn't sweat that notification, I've seen it a bunch of times under different painting circumstances. It is odd on a complete mesh though. I think it's just reading information from things you removed... I'm not technically knowledgeable enough about UVs, other than in use and creating them, to explain what exactly the problem is. It's probably nothing but I'll let you know if it actually is something when I'm painting or baking maps. I think I won't encounter it because of the workflow I've adopted for stacked which ALWAYS gives an incomplete UV notification. Chopping things Up.
As far as UDIM goes, maybe down the road. At this point it would be highly invasive I think. Just keep in mind for Antonia 2... It's slowly becoming the standard for Poser figures, LF and Dawn 2 are UDIM for instance. I selfishly like it because UDIM is Mudbox native and I don't have to do a bunch of chopping and welding to paint across seams. And that only works if the parts are not directly overlapping or only slightly overlapping.