RAGraphicDesign opened this issue on Oct 01, 2022 ยท 8 posts
Y-Phil posted Sun, 02 October 2022 at 3:38 PM
DS to Poser, 11 or 12: no problems with some items.
For Stonemason's villa I've exported in Collada format, retrieved the bitmaps and setup the materials to use Cycles in Poser.
For other items, I had to use the FBX format. Once again, I'm used to rebuild the materials as most of the time, what I buy for Poser is using old setups, except for a few awesome vendors which are creating the right materials directly.
The choice between Collada or FBX depends on the fact that, depending on how it is thought and setup, you may retrieve everything posed as the coordinates (0, 0, 0) using Collada, but when it works, it's cool and more stable: the problem with FBX is that each program seem to have its own version, that's particularly weird when its Majesty Blender itself sends you to strawberry fields, saying something like "Nah... FBX too old, I refuse" :grin:
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๐ฟ Win11 on i9-13900K@5GHz, 64GB, RoG Strix B760F Gamng, Asus Tuf Gaming RTX 4070 OC Edition, 1 TB SSD, 6+4+8TB HD
๐ฟ Mac Mini M2, Sonoma 14.6.1, 16GB, 500GB SSD
๐ฟ Nas 10TB
๐ฟ Poser 13 and soon 14 โค๏ธ