Forum: Poser - OFFICIAL


Subject: Antonia - Opinions?

odf opened this issue on Oct 27, 2008 ยท 13933 posts


adp001 posted Mon, 03 October 2022 at 11:11 AM

hborre posted at 10:02 AM Mon, 3 October 2022 - #4445765

Is there much change in SSS with higher RGB values?  The RGB values suggested return a combined color of white; if all values for those channels exceed 1, you will get white as a SSS tint.  I agree with the higher values enhancing translucency but those arbitrary values are unnecessary because the channel range only goes from 0 to 1.  As I stated, any value above 1 across all the channels just gives you a white tint.

I'm not a shader expert - but isn't the value for SSS in PhysicalSurface the radius? In case it is, the resulting RGB value should not matter.