odf opened this issue on Oct 27, 2008 ยท 13933 posts
primorge posted Fri, 07 October 2022 at 7:13 AM
odf posted at 4:24 AM Fri, 7 October 2022 - #4446045Out of the box it's most desirable to have the eye maps flipped as it lessens that identical look. There's quite a few figures that don't have the flip so landmarks in the iris texture tend to become very noticeable as using the same map.Okay, I just checked, and it turns out Antonia 1.2 also had the UVs for the right eye flipped. I guess it's a case of "if it ain't broke" then.The UVs for the right eye are flipped because that's what Blender did when I mirrored the remapped left eye to make the new right one. Not sure if flipped is good or bad. Any opinions?