Forum: Poser 12


Subject: Poser 12 SuperFly render issues

Frequency3D opened this issue on Sep 29, 2022 ยท 17 posts


Frequency3D posted Mon, 07 November 2022 at 2:50 PM

Well it turns out that the main problem with the layer was that some sort of bug in P11 made it so that Metallic and other channels did not need texture masking when they were set to 1,000 which made me skip that step. This particular layer was a PBR metallic procedural texture with no additional masking.

The other issue was that Displacement mapping has probably been improved with P12 and now needs a much lower setting so that it calls for separate P11 and P12 materials for a product if I want to use that.

Since I am moving over to Substance texturing anyhow, I will be starting to use Normal maps more and those seem to render exactly the same in P11 and P12. So there is definitely a way forward!

Meanwhile, I have released one freebie update (hopefully there will be more for other products later) - for the above product. If you own that one, you can download the freebie here:

P12 Superfly Update for Fabulous Flares



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