caisson opened this issue on Nov 14, 2020 ยท 125 posts
hborre posted Tue, 08 November 2022 at 5:01 PM
The Subsurface scaling value of 0.03 is good enough, a higher one will cause a glowing effect. I usually use a value of 0.015 - 0.02. The Subsurface Color can vary depending on what type of color you want as a scatter. On the NormalMap node, change the space to Tangent. What is your Subsurface radius?
Question: Why is your roughness so low?