odf opened this issue on Oct 27, 2008 ยท 13933 posts
odf posted Wed, 16 November 2022 at 8:14 PM
Anim8dtoon posted at 7:37 PM Wed, 16 November 2022 - #4449391
Morphs for Antonia 1.2 don't work with 1.3 because the vertex count and order has changed. But on the other hand, her shape has not changed, so Poser's "Copy morph from..." functionality tends to work very well. I made a little kit to simplify the process a bit which can be downloaded here. It was meant to go into FreeStuff but when I first posted the link all I got were crickets, so I assumed there wasn't much interest.odf posted at 6:56 PM Wed, 16 November 2022 - #4449388
Just as a heads up: I'm planning to rework joints other than the knees, as well. Definitely the hands (including fingers), elbows and feet, possibly the shoulders and neck if I can manage something that improves on the current rigging. All as individual add-ons, of course. Some of those might break existing poses and conformers for Antonia 1.3. So maybe the best way to look at them is as previews of some future version. I'm pretty sure this will, even with the most detailed and explicit warnings and explanations, confuse some people, whether you also make JCMs for the unmodified 1.3 or not. Antonia has always been and will always be confusing, lol.
Odf, I've got a question for you and that is, when I went to the Freestuff area to conduct a search for Antonia add-ons, I came across a number of ethnic head morphs by one contributor that are very nice, but they are old ones. Would they be at all compatible with Antonia 1.3, or not?
Note: I was unable to post the link to one of those freestuff add-ons, but if you run a search for the contributor sazzyazzca, they'll show up. There are several of them available.
-- I'm not mad at you, just Westphalian.