Forum: Poser - OFFICIAL


Subject: Antonia - Opinions?

odf opened this issue on Oct 27, 2008 ยท 13933 posts


odf posted Thu, 24 November 2022 at 4:59 PM Online Now!

RedPhantom posted at 7:43 AM Thu, 24 November 2022 - #4450175

I'm not sure I fully understand if this is just a rigging/ bending problem, or if you're talking about morphs since you mention both the fitting room and morph copying. If it's related to copying morphs, it looks like it's something that can be fixed by using the smooth brush to edit the copied morph.

It seems to be a general problem when copying morphs or weight maps from one object to another. For vertices of the target object that lie somewhere in the middle of a source polygon, the deltas/weights of the corresponding source vertices are not interpolated well (if at all). I mentioned the fitting room because that's where I usually come across it right now.


Of course, I could use the smooth brush to fix it, but if it's a morph (including JCMs) and I'm working with a higher density mesh in the conformer, the smoothing will eradicate all the fine detail I would have wanted the higher density for in the first place. It's less of a problem with weight maps, because there the smooth brush applies to the weights, not the shape, so details are preserved.

In summary, assuming I have a figure that's fully weight-mapped and doesn't need any JCMs to be transferred to clothes, then yes, it's mostly a morph problem. ;-)

-- I'm not mad at you, just Westphalian.