odf opened this issue on Dec 09, 2022 ยท 33 posts
Afrodite-Ohki posted Fri, 09 December 2022 at 4:29 PM
I thought it was separating the normals forward and normals backward?Haha - that IS from ages ago and I didn't know as much then. That shader is distinguishing not front and back, but whether the polygon is facing +Z or -Z axis. That's not the same as what you want. I can't remember if I found a FireFly solution.
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Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.