ghostship2 opened this issue on Jan 30, 2016 ยท 32 posts
primorge posted Mon, 12 December 2022 at 1:31 PM
This is Eldritchcellar. I cringe when I read this thread... I've learned quite a bit since then. I don't have that prop any more, it went down in flames with my last computer. Looking through what I was trying to do there I'm still not quite sure I can stop the tumbling behavior but there's a couple rigging/dial ideas that occur to me that escaped me back then. And I agree, an easy automated solution would be handy. I might run through some force limits point at behaviors again at some future point. I have a couple ideas about parenting and mesh shapes in tandem. Who knows, caught up in other diversions for a while I think... Would be interesting if someone came up with something.Love to have that billboard prop. I tried to do the same thing with point-at years ago with the same results and gave up.
Would be useful for flames, smoke, foliage, crowds, etc... (Point-at/maintain X/Y/Z angle relative to camera plane should have been built in years ago...)
Also, you might be surprised how realistic billboards can be when they are normal mapped.
https://www.blendernation.com/2017/03/03/fake-large-scale-forest-blender/