odf opened this issue on Dec 09, 2022 ยท 33 posts
primorge posted Fri, 16 December 2022 at 2:29 PM
Weird that the shader back face "poke through" isn't matching the cast shadow shape... I'm confused in general by what's going on in your screen captures. In one instance it's showing the cast shadow fine (bottom left) and in bottom right it's not?