Cage opened this issue on Dec 17, 2022 ยท 56 posts
Cage posted Tue, 27 December 2022 at 10:48 AM
What you're seeing is a problem I've had with Modo and texture painting, for years. Modo has a built-in feature which extends the pixel-colors at the UV seam edges by an unspecified increment, which has always solved it for me. As reported above, I had the same issue and solution for uv2uv. I assume it's some sort of float precision issue, with the various UV methods being more precise than Poser prefers about finding the edges of the UV islands, but I can only guess.
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.