Forum: Poser - OFFICIAL


Subject: support for unimesh figures will not be included in Poser 13

MNE opened this issue on Feb 25, 2023 ยท 163 posts


JoePublic posted Sat, 04 March 2023 at 2:58 PM

I'm not bashing Superfly.

But I believe every cent invested in it's implementation and development INSTEAD of superior figures is a waste of precious resorces.

And given Poser's track record with previous "new and improved" figure meshes, I really don't have much hope they are getting it right, this time.

They'll probably go the Genesis 9 route, getting rid of every single edgeloop and anatomic mesh topology, resulting in a mesh optimized for ZBrush and Superfly. (And professional content creators)

A figure that needs to be subdivided to a million polygons to show some decent detail.

(I truly wish I'm wrong! I truly wish Poser 13 will provide a mesh that finally looks and bends like a real human being right out of the box. I'm waiting 23yrs now for this to happen)


But, if I wanted to do photorealistic art I'd simply learn Blender.

Why spend time learning a crippled derivative rather than using the original Cycles?

*

Poser always was aimed at the poor, huddled masses. THAT was it's strenght. A save haven for all those that were unwilling / unable to join the competetive professional 3D world.

It was the Bob Ross of computer graphics.

In a few short years, AI will have completly taken over 3D art, anyway.

Why should I spend my time trying to coax photorealistic renders out of a programm that was never designed for this, if all I need to do in the future is to type a few words to get Avatar quality AI art?

So instead of trying to make Poser more competetive, make it more fun and acessible.

*

This won't happen, of course, I'm fully aware of that.

I'm just writing this down, so that in a couple of years I can read it again, and saying to myself:

"Yep, I called it."

Again.