Forum: Poser 12


Subject: import FBX with animations into Poser 12

Uncanny_Film opened this issue on Feb 19, 2023 ยท 12 posts


EVargas posted Fri, 10 March 2023 at 2:17 PM

There is another thing you can try, it worked for me: while comparing the original and the one converted via Houdini I notice that in the bone names, I noticed that double dots ":" was replaced by underline "_". So I opened the original in text editor, search/replaced "mixamorig:" to "mixamorig_", save as copy, now it imported in P12 as expected too!




EVargas.Art