CHMedia opened this issue on Mar 30, 2023 ยท 70 posts
blackbonner posted Tue, 04 April 2023 at 7:10 AM
When it comes to the material room, one thing bothers me since the implementation of cycle's into Poser. We do have a layer system, right? Why we don't use this system to keep the Firefly and Superfly materials separate? If I want to build a shader I quickly get confused by the amount of little boxes and their connection's. I often end up changing values or connections on the wrong shader tree wondering why the render doesn't change as expected. If the layer system doesn't work according to my idea, maybe a different color scheme for the shaders would be possible.