Afrodite-Ohki opened this issue on Mar 31, 2023 ยท 1999 posts
anupaum posted Tue, 04 April 2023 at 12:53 PM
This is well stated. It illustrates a problem with Poser in the ongoing rift with DAZ figures, in that those of us who have not made the leap to newer figures, and for whom coming up with a brand new shader that works in P13 is nigh well impossible, we're more or less stuck with what we have. Turning down lights and adjusting the reflectivity in the EZ Blinn mode is the major way I've dealt with this.I think it has come time to revamp EZSkin to include the major improvements that have been released with the current versions of Poser. One of the complaints about it was how the specularity is set too high when rendered. Even selecting the SSS Skin type is doing nothing at all, it is not activated when applied to the character figure. I have done a deep dive into this application and although it does deliver an acceptable result, it needs more significant tweaking to get it to the point where it is right most of the time. But everything is dependent on your scene presentation and lighting situation which means that shader textures need more correction to make it look right. I agree with Ghostship2, using the default shaders unless done right, will frustrate users trying to find that happy medium between mediocre art and exceptional, take notice art.