Afrodite-Ohki opened this issue on Mar 31, 2023 ยท 1999 posts
hornet3d posted Wed, 05 April 2023 at 11:21 AM Online Now!
So my system and Poser 13 have decided to play nicely together today allowing me to have some fun.
This time around there are no Poser lights at all. Both the hanger and the space craft have been in my runtimes for over 7 years and I may well have spent sometime saving up for them so that gives an idea of age. I used Ken-1171_designs Go Physical script to change everything to physical with a single click and, in the case of the fuselage of the space craft, to 'make metal' with the same script. Using the physical surface I then set emissions on any lights in the hanger and displays in the space craft.
Oh and yes I did, notice slightly too late the rear of the craft is sinking, which I need to correct but I thought I would go with this as a proof of concept while I was still ahead
I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 - Ryzen 9 5900HX, with 64 gig ram and 3 TB storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU . The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.