drages opened this issue on Apr 07, 2023 ยท 6 posts
FVerbaas posted Sat, 08 April 2023 at 11:33 AM Forum Coordinator
V4 and M4 have the same mesh topology. You can therefore load V4's mesh as an FBM into M4. You can then copy the morph to the clothing.
Results may not be optimal, but a good start. The morph brush can be used to correct any quirks.
Bone topology is also the same, so you can let the centres follow the morph.