Rhia474 opened this issue on Apr 07, 2023 ยท 38 posts
hornet3d posted Sat, 08 April 2023 at 3:41 PM
Silly me, didn't look.
Now that I've converted using the Go Physical though the flames for the candle flames are all rendering like blocks/ Transmaps are all connected so it's another weird moment! LOL
For the flames you need to play with the transparent settings at the top of the PhysicalSurface, set the transparency 'GO Physical' usually leaves this set to zero. Set the Emission strength to something above 0.000 to make the flames glow. You may need to toggle the TransparencyMode from Opacity to Transparent but it seems to depend on the nature of the map you have plugged into color.
I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 - Ryzen 9 5900HX, with 64 gig ram and 3 TB storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU . The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.