ghostship2 opened this issue on Apr 04, 2023 ยท 359 posts
ChromeStar posted Mon, 10 April 2023 at 2:44 PM
hborre posted at 12:11 PM Mon, 10 April 2023 - #4461552
The Gloss/Spec is being used for the Poser Surface Node that's collapsed.The Gloss/Specular Converter compound node is not being used, either use it or delete it from the shader.
Expanding on this in case it's not clear. It's not being used as hborre points out. If you do want to use it, the correct way to do so would be to plug the Roughness and Specular outputs from it into the corresponding inputs on the PrincipledBsdf node. That's what it's for. Not having played with it myself (yet), I can't say how much difference it will make.