enigma-man opened this issue on Mar 30, 2023 ยท 132 posts
vopehov506 posted Mon, 10 April 2023 at 6:07 PM
DCArt posted at 5:32 PM Mon, 10 April 2023 - #4461605
Well from the 1'200 ++ members I have, 80% are still using poser 2012 - 2016 that is a pretty high amount and not to be compared to the active Poser members here in the forums. So the voices of the few in here could not be presented as a reliable average statistic.Richard60 posted at 3:26 PM Mon, 10 April 2023 - #4461591
I'd venture to guess that there is hardly ANYONE left that is using any version of Poser prior to Poser 9/Pro 2012 or 10/Pro 2014. To continue to support earlier versions won't get you many additional sales.The problem is that of a chicken and egg situation. Vendors don't want to make new stuff that is only usable in the newest version since it will cut out some possible sales. Therefore, trying to find stuff to use in the newest version is hard to locate so people stick to the old version which makes vendors say see everyone uses the 12-year version, so there is no need to create for the new version. Me, I make everything in the latest version and if it happens to work in a prior version great, if not oh well. Of course, I do it for the fun of it and not to make a living. The nice thing about the last couple of versions is that you don't need a massive number of nodes in the material room to make something look good. That along with the fact that you can now render without any lights and get good results in a short amount of time gives me a bit more time to work on fixing OLD materials to make them work in Poser 13.
My experience shows that it is best to keep things simple when creating figures, not talking about material doll character extensions. So a Creator might be on the secure side just using the basic texture nodes. It grants a fast render and users can extend the material settings to there preferences. Important is that it loads correctly in the latest releases and prior ones . For now majority from the ones I know are still using the old versions up to the times of SM sticking on there older Investments. And even these " Old " still Improve from month to month.
End users are mostly using poser as a Relaxing Hobby, after a hard day of work letting them selves fall into that creative fantasy world, they do not really want to spend hour's of figuring out how to setup a material, most do not even enter the material room. they have no Idea about the morph tools, they want it simple just the way poser was built for. Posing some finished models for there little own worlds " To call it a day "
The poser tech's in here are lifting it to much on the few in here that want more and more making it complicated removing the simple addons that were given, forgetting about the silent majority that really is using poser for there fun.
And Nop these do not want to jump on a Blender to make it better they just want the simple Poser to pose what they purchased, and no they do not want to mess with technical stuff as they want it to be a relaxing toy for there obscure fantasies.