Afrodite-Ohki opened this issue on Mar 31, 2023 ยท 1999 posts
Thalek posted Tue, 11 April 2023 at 2:04 AM
hornet3d posted at 11:43 PM Mon, 10 April 2023 - #4461652
That's the part that is so odd: I had imported my runtimes, and it still asked for several files. Once I save it, it never asks again, but I've had it happen twice now. Once with Raven's freebie, a benchmark Superfly scene created with The Pad (many files asked for in that one!), and once with one of my own scenes.Huh, I wonder if that relates to a problem I'm having: my scenes were created in earlier versions of Poser, and while they work fine in Poser 12, in Poser 13, they start asking for object files and texture files that they never had to ask for before. I'm set to Deep Search, and I think they're using relative paths rather than absolute paths I seem to recall reading a thread that indicated that Poser 13 has a strong preference for its own creations over the creations in earlier versions of Poser, even as recent as Poser 12.So far I have not had a problem with Poser 13 asking for any files. Thanks to Hborre's timely comment I used the 'link previous runtime script' under utilities which should ensure Poser 13 has access to exactly what Poser 12 had access to. My only problem so far is that Superfly in Poser 13 objects to the way some of my old content's material had been built which is nothing to do with Poser 12 really, I do have a problem with Poser 13 locking up using some scenes created in Poser 12 but there is still a good chance that the problem is related to my system rather than Poser 13, I need to do some more tests to prove it one way or the other.I read about the GPU issue, and that's what sabotages my trouble-shooting suggestion, but it's the re-saving the scene and re-starting Poser failure that makes me wonder if there's also an import issue complicating the problem.
On the plus side I am loving the way Poser 13 allows a scene to be lit solely by a dome and the first thing I do with any Poser 12 scene is to either delete or switch off all the lights. This allow more accurate shadows and reflections and makes any figure or prop look much more like the belong to any given scene.
Yeah, I love that lighting feature as well. It appears to be active in Poser 12 as well, because my beach scene above is lit that way, after watching a tutorial on YouTube. He installed an HDRI as his background, and it worked very well.