Forum: Poser 13


Subject: Show your Poser 13 renders!

Afrodite-Ohki opened this issue on Mar 31, 2023 ยท 1986 posts


hornet3d posted Tue, 11 April 2023 at 3:36 AM

Thalek posted at 2:04 AM Tue, 11 April 2023 - #4461664

hornet3d posted at 11:43 PM Mon, 10 April 2023 - #4461652

Huh, I wonder if that relates to a problem I'm having:  my scenes were created in earlier versions of Poser, and while they work fine in Poser 12, in Poser 13, they start asking for object files and texture files that they never had to ask for before.  I'm set to Deep Search, and I think they're using relative paths rather than absolute paths  I seem to recall reading a thread that indicated that Poser 13 has a strong preference for its own creations over the creations in earlier versions of Poser, even as recent as Poser 12.

I read about the GPU issue, and that's what sabotages my trouble-shooting suggestion, but it's the re-saving the scene and re-starting Poser failure that makes me wonder if there's also an import issue complicating the problem.

So far I have not had a problem with Poser 13 asking for any files.  Thanks to Hborre's timely comment I used the  'link previous runtime script' under utilities which should ensure Poser 13 has access to exactly what Poser 12 had access to.  My only problem so far is that Superfly in Poser 13 objects to the way some of my old content's material had been built which is nothing to do with Poser 12 really,  I do have a problem with Poser 13 locking up using some scenes created in Poser 12 but there is still a good chance that the problem is related to my system rather than Poser 13, I need to do some more tests to prove it one way or the other.

On the plus side I am loving the way Poser 13 allows a scene to be lit solely by a dome and the first thing I do with any Poser 12 scene is to either delete or switch off all the lights.  This allow more accurate shadows and reflections and makes any figure or prop look much more like the belong to any given scene.  

That's the part that is so odd: I had imported my runtimes, and it still asked for several files.  Once I save it, it never asks again, but I've had it happen twice now. Once with Raven's freebie, a benchmark Superfly scene created with The Pad (many files asked for in that one!), and once with one of my own scenes.

Yeah, I love that lighting feature as well.  It appears to be active in Poser 12 as well, because my beach scene above is lit that way, after watching a tutorial on YouTube. He installed an HDRI as his background, and it worked very well.

Once Poser has found a file it should not ask again.

HDRI was certainly there in Poser 12 and I used it a lot but it I found it difficult to get the balance between properly lighting the scene and over exposing the back ground right.  Ez dome answered that to some degree by have an inner and outer dome but I still needed lights in most cases to pick out the figure in the scene.  This also meant that you have to be careful on the colour of the light and also the direction to match the shadows to that of the back ground.  Poser seem a lot more forgiving and removing the lights seem to leave most scenes fairly well lit.  Using emissions on the dome also seems to be more subtle and it is relatively easy to light the figures without over lighting the back ground.  This also results in more accurate shadows and much better reflections.

 

 

I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 -  Ryzen 9 5900HX, with 64 gig ram and 3 TB  storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU .   The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.