ghostship2 opened this issue on Apr 04, 2023 ยท 359 posts
hborre posted Tue, 11 April 2023 at 10:13 AM
@RAMworks - Is it your intention to use a generic color chip as opposed to the Color Map on the SeparateRGB Node? It appears that you are making radical changes without understanding what the node connections are doing. I agree with Ghostship2, SSS is unnecessary for the eyesocket, lacrimal, and eyes. As mentioned, turn off all SSS for those body parts. Also, change the Scatter Group ID value to a different random number, especially for those body parts that are in close proximity to each other.