Forum: Poser 13


Subject: Cycles based SSS skin shader

ghostship2 opened this issue on Apr 04, 2023 ยท 359 posts


ghostship2 posted Wed, 12 April 2023 at 11:18 AM

@RAMWorks first thing I see is that you have a grey map plugged into specular. Specular should be set to .5 and not messed with. plug that map into roughness. Also .35 roughness is pretty glossy, way more glossy than skin unless the dude is sweaty. Also there is a reason that I'm using the texture map plugged into the separate RGB then into roughness: because I want to exclude the eyebrows from the skin gloss.

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740