Afrodite-Ohki opened this issue on Mar 31, 2023 ยท 2038 posts
Thalek posted Wed, 12 April 2023 at 4:20 PM
Over time, I bought the 10 volumes of Shana's tattoos, indeed. And I've never used the provided scripts as I was using EZSkin. I like the idea to use the PhysicalSurface node, but I like Cycles too much (I know: I am not objective... )
I'm not sure how you applied the tattoos without using the scripts: if memory serves, the pose itself calls the scripts. Not that it really matters. You got results you liked.
I suppose I could also use the Cycle root node, especially if I knew a bit more about it, but ironically, it would be more complicated. With the Physical Surface node, I load in an image file, and connect it to the Physical Surface at the color input and the transparency input. Dial transparency to 1.0, change transparency Opacity to Transparency, dial roughness to 1.0, and it's done. I'm not sure how I'd accomplish it in the Cycles root as it has fewer inputs, and transparency doesn't seem to be one of them.
Found a weird behavior that I just reported as a bug: when the camera gets too close to the figure, the materials layer "peels" away. It looks like this:
I noticed that they already uploaded a new version this morning, which included a repair for the online manual link. There were other fixes as well. That was pretty fast!