ghostship2 opened this issue on Apr 04, 2023 ยท 359 posts
hborre posted Sat, 15 April 2023 at 1:59 PM
The skin is too saturated with red scatter. I always vary the RGB channels to achieve different skin scatter tones. The shader arrangement you posted is unlike the ones I've created in the past. In this particular case, you will need to modulate the ScatterScale to control the skin from glowing. If you want to retain those values then I recommend a ScatterScale starting value of 0.01 and incrementally increasing it.Now with bump engaged,