AcePyx opened this issue on Apr 10, 2023 ยท 140 posts
JoePublic posted Sat, 15 April 2023 at 4:01 PM
shvrdavid posted at 3:21 PM Sat, 15 April 2023 - #4462274
This is LaFemme............... Nuff said........
Yes, that is a great render and a great face sculpt.
But the face is not the problem I have with LaFemme.
(Although I find L'Hommes default face a lot more realistic)
*
It's her rigging that irks me. Tons and tons of unnecessary JCM's and a very complicated control matrix in her cr2. And a severe lack of muscle topology.
How do you do a character like this by using LaFemme without a ton of subdivision?
That's the original Stephanie AKA "The Mystery Figure", who was based on the Michael 1 mesh.
She's just 34636 polygons, because all that muscle detail is built right into the mesh.
THAT's what I call a "good" Poser figure.
Of course you don't NEED to use all that detail if you don't want to.
One flick of a dial, and she's just as "smooth" and feminine as all the other meshes.