AcePyx opened this issue on Apr 10, 2023 ยท 140 posts
shvrdavid posted Sat, 15 April 2023 at 6:26 PM
Personally I don't care what the topology and rigging of a figure is like, because all of them have downfalls. When I did production figures, every scene used a different figure for a reason. And that reason is that one size all, doesn't exist. Pick the mesh you need for the scene, and stop thinking that there is a figure somewhere that can do everything, because there is no such thing....How do you do a character like this by using LaFemme without a ton of subdivision?
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