peter_wade opened this issue on Apr 11, 2023 ยท 18 posts
Thalek posted Sun, 16 April 2023 at 1:32 AM
One can also render background characters and use them as a background or as a layer with an alpha channel for compositing. I remember, years ago, one person managed to get I can't remember how many figures into a scene by doing a few at a time and compositing layers together. It was some fantastic number: a hundred or perhaps even a thousand. Either one was well beyond the capacity at the time and probably still is. (I've never been that ambitious, and I don't have a GPU that is Poser-compatible in the first place.)Depending on how your scene is set up, props and figures that are delegated to background filler don't need complicated material shaders. Keep it as simplistic as possible.