Forum: Poser 13


Subject: Cycles based SSS skin shader

ghostship2 opened this issue on Apr 04, 2023 ยท 359 posts


DCArt posted Sun, 16 April 2023 at 5:44 PM

The other way besides using the HD Geometry like he uses in that tutorial is to just subdivide the mesh 6 times, and use ZBrush Layers to sculpt different areas. Then you can blend the layers by varying the strength (similar to using morphs in Poser) to get the final detail maps.